Q&A · 13 May 2021
Why does Broken Veil resemble Little Nightmares?
The simplest answer is that the projects share a genre — puzzle-platformer — and use a similar dollhouse-style camera.
Many horror games place children in the role of protagonist and use humanoid creatures or unsettling environments. The side-on dollhouse viewpoint is a more distinctive part of the comparison.
During early tests, the team explored several perspectives and gameplay styles, from two-dimensional movement to a third-person camera. None served the story and puzzles as well as the chosen viewpoint.
The original gameplay inspirations were Playdead’s Limbo and Inside, whose puzzle-platforming and unsettling atmosphere influenced the direction of the project.
The team considers comparisons with Little Nightmares a compliment, while continuing to tell its own story rather than copying another game scene by scene.